Sunday 11 July 2010

New TS Features & Modes Preview

There are some new features:
  • a fancy menu
  • a new enemy type
  • a new enviroment/level

I have also come up with a general story line, which will be played through in the Campaign mode. The other modes are Melee, Arcade and Skirmish.

Melee will challenge you in multiple levels with fixed waves; you will score points for the amount of life and money left.
In Arcade, you will face infinite waves of enemies with all turrets available in numerous enviroments, trying to make it to the highest wave possible.
If you want to play specific matches, for instance with only one type of turret, you can play around in Skirmish.

Furthermore, I might include a level editor, although we'll have to wait and see how that would work out.

In the upcoming weeks I will most likely add the Arcade mode, some more enviroments, enemies and turrets. However, it is possible that I am unable to work at all for some days due to computer issues.

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