Friday 19 November 2010

Atlantia Memo: Dimensions

This is a work in progress memo. It may contain spoilers or information that does not represent the content or quality of the final game.

Normal - water, standard, neutral, yellow; the natural state
Frozen - ice, still, barren, cyan; water is frozen and slippery, waterfalls are solid
Steamy - steam, slow, neutral, orange; water is vaporised, waterfalls are gone
Abundant - water, standard, neutral, blue; the waterlevels are higher
Snowy - ice, slow, friendly, white; water is frozen, waterfalls are solid, sprinting is difficult
Barren - dried, still, barren, brown; water is gone, waterfalls consist of a little sand, high temperatures
Thriving - water, standard, friendly, green; plants, grass and moss have grown
Deathly - abyss, still, hostile, black; darkness prevails, no plants survive
Boiling - water, fast, hostile, red; water is deadly, torches are extreme
Flooded - water, slow, neutral, blue; the whole level is flooded
Rushing - water, fast, hostile, yellow; waterfalls are deadly
Insane - ???, ???, hostile, purple; ???
Reversed - water, standard, neutral, yellow; water has inversed gravity

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