Showing posts with label general. Show all posts
Showing posts with label general. Show all posts

Friday, 6 May 2011

Moved

For those who haven't picked up on this yet: the blog has moved.

I started a small company, Hecticware, and therefore rebooted my blog and website.

They can be found here and here, respectively.

Monday, 1 November 2010

Forum Added

I've added a (quite basic) forum to the website, as to make it easier to discuss suggestions, illustrate bugs and show off your medals and achievements.

I'll upload the latest version of TerraScape sometime next week; it'll have some bug fixes, some balances and an epic intro thingy.

I have also worked some more on Atlantia; 've been struggling with the basic platform moves. You might be able to play some really early version of it, but I'd have to fix some issues first.

Thursday, 9 September 2010

New Website

I am in the process of creating a new website. This will allow me to post numerous pages, wikis, Q&A's, "report bug"-forms and whatever I please.

It can be found at http://sliv-wip.webs.com/, though it still lacks a lot of content. I have moved the download pages to this new location as well.

Also, I am planning on finishing TerraScape sometime soon, and have already begun working on Moonlit a tiny bit.

Friday, 13 August 2010

PC Back!

Yay!

I've got my pc back! I must say I've got somewhat with of a love-hate relationship with it, but she's a beauty when (or if) she works. All I can do for now is wait.

Well, that and start computering like crazy.

For instance, I have about 50 hours before the deadline of GMW24 ends, so I need to work my ass of if I want to hand in a decent version of TerraScape. I'll see how far I get, I guess.

So why am I wasting my time writing this, exactly?

Wednesday, 21 July 2010

Please Stand By

My computer has been suffering (or actually, I have been suffering) from major technical problems, i.e. shutting off at arbitrary moments.

This means I am currently unable to further develop my games, TerraScape in particular.

Hopefully, I will be able to get a replacement within only one or two weeks. If not, I will not be able to complete TerraScape before the deadline ends. I have send the latest, yet incomplete version of the game to the head of the GameMaker Wedstrijd (Dutch GameMaker Competition) comittee.

I will keep you up to date as things unfold.

Tuesday, 20 April 2010

Work in Progress

Here I will add stuff as I progress in the development of my games created with Mark Overmars' GameMaker.

I hope you enjoy it.