Showing posts with label program. Show all posts
Showing posts with label program. Show all posts

Wednesday, 26 January 2011

Percy Gameplay with Commentary

I've made another gameplay vid of Percy; this time it's 12 minutes long. I recorded my voice on the spot, so you can hear my anger and utter frustration. It's not that spectacular; I simply fail at doing one jump a hundred times. Still, I'd recommend watching it. I also show you how to ace "Sky High".

At the moment I've been working on a small project for my fathers work (it involves consignments being scanned and then transported); which works out pretty good. I don't reckon it's worth your attention, though.

I am also working a bit on Atlantia. I have somewhat redesigned it's main idea: I've gone from puzzleplatformer to a story-based adventure platformer. I am thinking of a more dark, find-the-exit game with less action than usual.
However, this would require some good tension building, which includes good music and good graphics. I am for instance looking for someone to do some character animations. I'll look/ask around, but if you're interested, by all means, feel free to ask me.

Wednesday, 22 December 2010

Screensavers

Here are two screensavers I made. They were intended for personal use, but I can't find a reason not to share 'em with the world.

Bubbly Explosions

This one starts off with two explosions, each consisting out of a couple of bubbles. When two (different and  'aged') bubbles collide, they create a new explosion. And so forth.
Download.

Dancing Sprites

There are 30 'dancing sprites' in this screensaver; they usually move forward, but are drawn towards the closest sprite, making them turn and twist like little fish in a pond. Or something along those poetic lines. Download.

To install them, you should (after having downloaded them) rightclick and select "Install".

If you wanted, I could adjust them a bit; e.g. if you'd rather have a black-and-white (or black-and-cyan) version, feel free to ask. Having more or fewer bubbles or sprites is no problem either.

Friday, 26 November 2010

TCG Maker

I have come up with an idea for a program, rather than a game, currently called "Trading Card Game Maker" or TCGMaker. It is a, well, trading card game maker. Or at least an aid for people who want to make trading card games.

The point of the program is to allow people (including myself, to be quite frank) to easily create a template for their TCG cards, upload images, add attacks, values and elements and then print them. This would help you in keeping things consistent and not worrying on wether all elemental icons look the same. Also, it might be quite useful for people (including myself again) who have little or no artistic abilities, as pictures can be imported from the internet.

I am still working out the basics, but you now do have a way to include elements and action icons into the text.

Besides that, I have done some work on Atlantia, and should probably work some more on Moonlit's weapons. All in due time, I guess.